Graphics Programs Reference
In-Depth Information
In this section, you will add physical sky to the scene.
1. Choose Create > Physical Sky > Physical Sky from the main menu, as shown in Figure
6-17; a physical sky is created in the Perspective viewport and Physical Sky is added to
the Object Manager, as shown in Figure 6-18.
Figure 6-17 Choosing Physical Sky from the main menu
2. Make sure Physical Sky is selected in the Object Manager. In the Attribute Manager,
choose the Time and Location button; the Time and Location area is displayed. In this
area, enter 23:00:00 in the Time spinner, as shown in Figure 6-19.
The Time spinner is used to adjust the current time of the scene. The light of sun is de-
pendent on the value entered in the Time spinner and it changes with the time set in the
spinner.
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