Graphics Programs Reference
In-Depth Information
In this section, you will add physical sky to the scene.
1. Choose
Create > Physical Sky > Physical Sky
from the main menu, as shown in Figure
6-17; a physical sky is created in the Perspective viewport and
Physical Sky
is added to
the Object Manager, as shown in Figure 6-18.
Figure 6-17
Choosing
Physical Sky
from the main menu
2. Make sure
Physical Sky
is selected in the Object Manager. In the Attribute Manager,
choose the
Time and Location
button; the
Time and Location
area is displayed. In this
area, enter
23:00:00
in the
Time
spinner, as shown in Figure 6-19.
The
Time
spinner is used to adjust the current time of the scene. The light of sun is de-
pendent on the value entered in the
Time
spinner and it changes with the time set in the
spinner.
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