Graphics Programs Reference
In-Depth Information
15. Choose the
Default Specular
button in the
Reflectance
area; the
Default Specular
area is displayed. In this area, select
Specular - Phong (Legacy)
from the
Type
drop-
down list. Enter
32
in the
Width
spinner and
48
in the
Specular Strength
spinner.
16. Press and hold the left mouse button on the
matWine
material in the Material Manager
and drag the cursor on
Wine bottle
group in the Object Manager; the
matWine
material
is applied to
Wine bottle
in the Perspective viewport, as shown in Figure 5-26.
Figure 5-26
The matWine material applied to Wine bottle
Next, you will add label to
Wine bottle
.
17. Double-click in the empty area of the Material Manager; a new material is created in
the Material Manager.
18. Make sure that the new material is selected in the Material Manager and double-click
on the name
Mat
in the Material Manager; a text box is displayed. In this text box, enter
matLabel
; the new material is renamed as
matLabel
.
19. In the Attribute Manager, choose the
Color
button; the
Color
area is displayed. In the
Color
area, choose the browse button located next to the
Texture
parameter; the
Open
File
dialog box is displayed.
20. In this dialog box, browse to
\Documents\c4dr16\c05\Label.png.
Next, choose the
Open
button; the texture is displayed in the
Color
area, as shown in Figure 5-27.
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