Graphics Programs Reference
In-Depth Information
15. Choose the Default Specular button in the Reflectance area; the Default Specular
area is displayed. In this area, select Specular - Phong (Legacy) from the Type drop-
down list. Enter 32 in the Width spinner and 48 in the Specular Strength spinner.
16. Press and hold the left mouse button on the matWine material in the Material Manager
and drag the cursor on Wine bottle group in the Object Manager; the matWine material
is applied to Wine bottle in the Perspective viewport, as shown in Figure 5-26.
Figure 5-26 The matWine material applied to Wine bottle
Next, you will add label to Wine bottle .
17. Double-click in the empty area of the Material Manager; a new material is created in
the Material Manager.
18. Make sure that the new material is selected in the Material Manager and double-click
on the name Mat in the Material Manager; a text box is displayed. In this text box, enter
matLabel ; the new material is renamed as matLabel .
19. In the Attribute Manager, choose the Color button; the Color area is displayed. In the
Color area, choose the browse button located next to the Texture parameter; the Open
File dialog box is displayed.
20. In this dialog box, browse to \Documents\c4dr16\c05\Label.png. Next, choose the
Open button; the texture is displayed in the Color area, as shown in Figure 5-27.
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