Graphics Reference
In-Depth Information
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(b)
(a)
Z near
Z far
Figure 2.8: Interviewsequence;(a)Colourimage,(b)Per-pixeldepthimage.Thedepthimagesare
normalized toanearclippingplaneZ near andafarclippingplaneZ far .
Depth-Image-Based Rendering (DIBR) can be utilized to render/synthesize two virtual
views for the left and right eyes using the colour image sequence and the corresponding
per-pixel depth information [20] [21]. This process can be employed in two major steps;
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