HTML and CSS Reference
In-Depth Information
function
function canvasSupport () {
return
return Modernizr . canvas ;
}
function
function canvasApp (){
iif ( ! canvasSupport ()) {
return
return ;
} else
else {
var
var theCanvas = document . getElementById ( 'canvas' );
var
var context = theCanvas . getContext ( '2d' );
}
//set up tile map
var
var mapRows = 15 ;
var
var mapCols = 15 ;
var
var tileMap = [
[ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ]
,[ 0 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 1 , 1 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 2 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 0 ]
,[ 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 ]
,[ 0 , 1 , 1 , 1 , 2 , 1 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 0 ]
,[ 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ]
,[ 0 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 1 , 1 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 2 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 , 0 , 1 , 0 , 1 , 0 ]
,[ 0 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 0 ]
,[ 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ]
];
//set up a* graph
var
var graph = new
new Graph ( tileMap );
var
var startNode = { x : 4 , y : 1 }; // use values of map turned on side
var
var endNode = { x : 13 , y : 10 };
//create node list
var
var start = graph . nodes [ startNode . x ][ startNode . y ];
var
var end = graph . nodes [ endNode . x ][ endNode . y ];
var
var result = astar . search ( graph . nodes , start , end , false
false );
//load in tile sheet image
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