Graphics Programs Reference
In-Depth Information
In this chapter, you will:
Add Appearances and Textures to the model
Apply Backgrounds and Scenes to the model
Render Images
Add Cameras and Lights
Create Walkthroughs
Add Decals
TUTORIAL 1 (Adding Appearances to the Complete Part)
1.
Download the Appearances and Rendering part files from the Companion web-
site and open the Tutorial 1 file.
2.
On the View Toolbar, click the Edit Appearance icon.
You can also right click on the part in the FeatureManager Design Tree and select Appear-
ances > Tutorial 1 .
3.
Click the Basic tab on the PropertyManager. Notice that Tutorial 1.SLDPRT is
listed in the Selected Geometry section. You can use the Select Part , Select
Faces , Select Surfaces , Select Bodies , and Select Features icons to select dif-
ferent types of geometry.
4.
Leave the entire part as Selected Geometry in the PropertyManager.
5.
Click the Appearances, Scenes, and Decals
tab on the Task pane.
6.
On the Task pane, click Appearances (color) > Metal > Aluminum . Notice
the various types of Aluminum listed on the lower portion of the Task pane.
7.
Select blue anodized aluminum from the Task pane.
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