Graphics Reference
In-Depth Information
You can also apply different kinds of materials to really create a terrain-like effect.
For more information on this, see Chapter 4 , Materials and Textures , on materials.
See also
• In this sample, we've used a height map to create a geometry. You can also
use a heightmap as a bump map to add depth detail to a model. We show
you how to do this in Chapter 4 , Materials and Textures , in the Adding depth
to a mesh with bump map recipe.
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