Information Technology Reference
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To summarize, crowdsourcing technology, based on social media technology,
may potentially support the contributions of individuals in a decentralized digital
environment to share their knowledge and wisdom. In comparison to collaborative
design, crowdsourcing can attract a large number of unknown potential participants
representing different levels of domain-specific knowledge, interdisciplinary
knowledge and expertise who may be interested in, and useful for, design
crowdsourcing.
14.2.3 Scenarios in Crowdsourcing Design
In order to explore basic issues for applying crowdsourcing in design we have
considered the following three potential media-related scenarios (Oxman and
Gu 2012 ) : crowdsourcing design in open-source social networking; crowdsourcing
design through open-source modeling; and crowdsourcing design in open-source
generic prototyping.
These are described below.
- Open source 'social networking'
A social network is a social structure of individuals or organizations termed
'nodes', which are linked by specific types of relationships, interests, beliefs,
knowledge, etc.
Social networking technologies (i.e. Blogging, Facebook, Wiki, Twitter, etc.)
may be considered as Open-source scenarios in crowdsourcing design.
An example is the Wikipedia platform ( http://www.wikipedia.com ).
Wikipedia is a web-based encyclopedia project supported by the non-profit
Wikimedia Foundation. The information in Wikipedia, is supplied by employing
traditional media of text and visual communication: text articles, images and
links to other sources of information are usually coordinated by ad hoc editors
that are interested in specific topics.
- Open source 'modeling'
The open-source modeling scenario is related to 3D modeling in online envi-
ronments. In the case of a specific design problem scenario, open-source model-
ing could support brainstorming sessions instigated by modeling and
visualization of 3D models in addition to verbal input.
“User-generated content” producing 3D models in web-based online environ-
ments is fundamentally different from the production of 'user-generated content'
in Wikipedia. The sharing of design media and technology supporting the
collaborative manipulation of design seems to be an essential ingredient here.
For example, the concept of online design collaboration and participation in
virtual worlds has been explored by an open design group, composed of indi-
viduals from various disciplines, interested in exploring the application of an
open-source platform to share ideas, issues and production processes in archi-
tecture and urban design
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