Game Development Reference
In-Depth Information
Figure 18.8 Icons for the final build.
as a square image. Be sure to include an Alpha channel in Photoshop if you
don't want a frame around the image.
Splash Image
This is the image that shows up in the dialog box that appears when the
player first launches the game (shown back in Figure 18.5 ). The maximum size
for this image is a curious 432×163, but there are some specific things that
need to be tweaked before this can be used effectively.
In Photoshop, creating a 432×163 image and authoring to that image is the
way to start, and is the way to save the image ( Figure 18.9 ). Of course, this
image should be saved to the Assets folder of the Unity project file.
Figure 18.9 Starting out with a
432×163 image is how to start the
Splash Image.
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