Game Development Reference
In-Depth Information
FIGURE 14.17 Weight the palm area to the wrist.
Leg and Waist Weights
For the legs, it is best to begin at the top in the waist area, because the hip can rotate in a
number of directions. When that is done, we can address the knee, ankle, and finally the
foot.
1. To start, move the foot icon as demonstrated in Figure 14.18 , first out in front of
the leg, then up, and finally out to the side. You will also need to move the knee
position icon, or the leg will flip and the knee will point backward.
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