Game Development Reference
In-Depth Information
FIGURE 14.10 Smooth out the weights and delete the offending edge.
Now the shoulder should look pretty good in the major poses. Before you move on to the
elbow, rotate the shoulder around and double-check all the weighting.
Elbows
The elbow is slightly easier than the shoulder to weight because it only rotates around one
axis.
1. Raise the arm to make the elbow easier to edit. Then rotate the elbow joint around
the Y axis ( Figure 14.11 ).
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