Game Development Reference
In-Depth Information
FIGURE 13.15
Add weighting to the eye joints.
Now, as you can see in
Figure 13.16
,
when you move the EyeControl controller around,
the eyeballs will follow.
FIGURE 13.16
After weighting the eyes, test to see how they rotate.
Nextlet'slookattheeyelids. Forthistaskwewillworkontheleftsideandthenmirrorthe
weights.