Game Development Reference
In-Depth Information
FIGURE 13.15 Add weighting to the eye joints.
Now, as you can see in Figure 13.16 , when you move the EyeControl controller around,
the eyeballs will follow.
FIGURE 13.16 After weighting the eyes, test to see how they rotate.
Nextlet'slookattheeyelids. Forthistaskwewillworkontheleftsideandthenmirrorthe
weights.
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