Game Development Reference
In-Depth Information
2. Go to Edit Polygons > Selection > Selection Constraints, which opens the dialog
box seen in Figure 13.12 . This tool allows you to alter the way you select things.
FIGURE 13.12 Polygon Selection Constraints dialog box
3. Near the bottom of the dialog box are the Propagation radio button selections.
Selecting Shell will automatically expand our next selection to contain all the con-
nected faces.
4. Navigate inside Kila's head to the tongue and select any face on it; with the new
selection setting, this now selects the entire tongue.
5. Click on the Close and Reset button in the Polygon Selection Constraints dialog
box.
6. With the tongue selected, go to Show > Isolate Select > View Selected in order to
work on just the tongue ( Figure 13.13a ) .
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