Game Development Reference
In-Depth Information
FIGURE 12.58 Position the circle above the root control and snap its pivot to the lower
spine joint.
3. Point-snap the pivot for the circle to the lower spine joint ( Figure 12.58 , right).
4. So that you can control the waist with the circle, select the Waist_Control icon and
then the WaistControl group and apply an orient constraint.
Asdemonstratedin Figure 12.59 , thewaistwillrotatewithoutaffectingthespine—perfect
for adding a feminine touch to Kila's walk and allowing her to dance if she is shown at
work during the game (we know from the back story that she's a professional dancer).
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