Game Development Reference
In-Depth Information
Green moves or rotates around the Y axis (up and down).
Blue moves or rotates around the Z axis (forward and backward).
The yellow box/cube/circle moves or rotates the object relative to the camera's
view.
The use of each manipulator is pretty self-explanatory except for the pivot manipulator.
This will allow you to move the pivot point on the selected object. You can access this by
pressing the Insert key.
Tip
You can alter the size of a manipulator by using the + and - keys.
Tip
Using keyboard shortcuts is a good way to work more quickly. For the
manipulators, use W to switch to move mode, E to rotate, and R to scale.
3. Using the appropriate manipulator, move, rotate, and scale the cube until it roughly
fits Kila's left thigh ( Figure 2.20 ).
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