Game Development Reference
In-Depth Information
FIGURE 2.11 Creating a new project.
Here you can specify a name and a location for the project. Clicking Use Defaults
at the bottom will automatically fill in the rest of the New Project window with
names for the corresponding directories. If you do not want all the directories cre-
ated, you can simply leave them blank and Maya will ignore them. Once you are
happy with the project structure, click Accept. Maya will build the specified direct-
ories for you and set the new project to be the current one.
If your directory structure is already in place, as it should be, another way to set
the current project is by going to File > Project > Set ( Figure 2.12 ) . Here you
simply point to the directory you wish to work in, and it's set.
FIGURE 2.12 Point to a project to make it the current one.
7. The final work environment option to set is found in the Polygons > Tool Options
menu. In that menu, make sure Keep Faces Together is activated.
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