Game Development Reference
In-Depth Information
4.
Now take a look at the legs. Remove most of the detail highlighted in
Figure
in a more or less cylindrical shape.
FIGURE 10.27
Removing details from the legs leaves them with a basic cylindrical
shape.
5.
We have a shallow angle on the thigh area. Select the edges shown in
Figure
10.27
,
middle, and collapse them. The legs will look like those in
Figure 10.27
,
right.
6.
In the crotch and buttock area, remove the polygons shown in
Figure 10.28
.