Game Development Reference
In-Depth Information
FIGURE 9.22 Once the body is complete, we can add another layer for the tattoo. (See
page C15 for color version.)
With all the main body textured now, let's look at the inside of the mouth.
Inner Mouth
As seen in Figure 9.23 , we next work on giving color to the inner mouth, tongue, and
teeth—ready for any lip-synching she may need to do.
FIGURE 9.23 The inner mouth with textures
Atpresent,theUVLayoutfortheteethisnotveryefficient.Theentirerowsoftopandbot-
tom teeth need to be squeezed into this small area. What we can do is assume that her teeth
are perfect, so we create one half and mirror the geometry for the other half—meaning we
only have to draw half of her teeth, allowing us to add more detail.
1. First delete the left side of the teeth geometry.
2. Adjust the UVs so they take up more space on the page ( Figure 12.24 ).
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