Game Development Reference
In-Depth Information
FIGURE 9.24 Adjust the teeth UVs to take up more space on the page.
3. Now duplicate and mirror the existing half of the teeth, creating the left side.
4. Finally snapshot the UV map again and load it into your .psd file for Kila's head in
Photoshop. You can now draw the teeth onto the texture page. You can see the cur-
rent texture pages in Figure 9.25 .
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