Game Development Reference
In-Depth Information
Chapter 9. Texture Painting
CD Files
Kila_Texture.mb
Grae_Texture.mb
KilaBody.psd
KilaHair.psd
KilaHead.psd
GraeBody.psd
GraeMisc.psd
GraeWing.psd
KilaBody.tga
KilaBody_Bump.tga
KilaBody_Spec.tga
KilaHair.tga
KilaHair_Bump.tga
KilaHair_Spec.tga
KilaHead.tga
KilaHead_Bump.tga
KilaHead_Spec.tga
GraeBody.tga
GraeBody_Bump.tga
GraeBody_Spec.tga
GraeMisc.tga
GraeMisc_Bump.tga
GraeMisc_Spec.tga
GraeWing.tga
This chapter covers various texturing techniques. It is not, however, a chapter on “how to
draw.” Rather, it explains how to use Maya in conjuction with Adobe Photoshop to prepare
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