Game Development Reference
In-Depth Information
Note
Exporting the UV maps does not mean that they are set in stone. You can
edit them further if you like, as will be demonstrated in Chapter 9 , Tex-
ture Painting . ” Just remember that the images you export are the UVs at
that stage, so if you drastically edit them before texture painting, you may
need to re-export the maps.
Summary
You now have the two models completely mapped and ready to be textured. This chapter
onUVmappinghasgivenyousubstantialknowledgeandexperiencewithMaya'sUVedit-
ing tools, and you've created a basic material.
Duringthenextchapter,westepoutsideMayaand,usingtheUVsnapshotsgeneratedhere,
we'll draw the textures for our characters.
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