Game Development Reference
In-Depth Information
UVs, adjusting them to eliminate undesired overlap, reduce stretching, and make the UVs
easier to paint.
FIGURE 8.34 The UV Texture Editor
YoumaystillhavetheactualChecktextureinthebackground.Thistextureisusuallygood
to use as a guide, but for now we need to remove it. Turn off the image by going to Image
> Display Image.
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