Game Development Reference
In-Depth Information
We are done with the head, now let's look at the rest of the body.
Main Body and Legs
First, there are a couple of extra polygons on his shoulder ( Figure 7.53 ). These were cre-
ated to show the muscles making up this area. Since these particular muscles could be
defined with the texture, we can remove the detail here.
FIGURE 7.53 Remove the extra detail from the shoulders.
Looking at the overall lower leg, we initially see two areas containing shallow curves, one
on the thigh and the other on the lower leg ( Figure 7.54 ). We can safely select the edges
highlighted in the figure and collapse them.
FIGURE 7.54 Remove the shallow angles from the legs.
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