Game Development Reference
In-Depth Information
FIGURE 6.6 The Paint Skin Weights options
Also notice that in the perspective view, your geometry now has grayscale shading
all over it; you can see this in Figure 6.7 . This is an interactive display of the area
that the current joint is influencing. White is maximum and will inherit 100% of
the joint's movement; black represents no influence.
FIGURE 6.7 The influence is displayed for the currently selected joint.
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