Game Development Reference
In-Depth Information
On the CD you'll find a directory called Morgue. In it I've placed a number of files from
my own library. Feel free to use them either as you progress through the topic or on your
own personal projects.
Summary
We have successfully prepared our artwork and imported it into Maya, while examining a
few of the environment settings. As we've begun the creation of the Kila model, we have
experiencedsomeofMaya'sbasicmodelingtools,mostofwhichwewillbeusingagainin
Chapter 3 as we add further details to the geometry.
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