Game Development Reference
In-Depth Information
FIGURE 2.40
Deleting half of Kila's torso
Bynowyoucanseethecharacterstartingtotakeshape.Youshouldhaveaclean,grid-style
meshthatfitstheleftsideofyourcharacter(
Figure 2.41
).Ideally,however,whatyouwant
is for this to be one mesh, a single piece of geometry. We must combine these initial pieces
and weld them together.