Game Development Reference
In-Depth Information
FIGURE 2.40 Deleting half of Kila's torso
Bynowyoucanseethecharacterstartingtotakeshape.Youshouldhaveaclean,grid-style
meshthatfitstheleftsideofyourcharacter( Figure 2.41 ).Ideally,however,whatyouwant
is for this to be one mesh, a single piece of geometry. We must combine these initial pieces
and weld them together.
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