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Under these assumptions, the backward projective homography matrix P t Δ t
b
of
the interpolation frame is reconstructed as
t b n T )( K t ) 1 =(1
P t Δ t
b
= K t ( I +
tP b ,
θ b [a] x
Δ
t ) I +
Δ
(9)
which reveals that the homography decomposition is not required under the men-
tioned assumptions. Finally, the forward homography matrix P t Δ f can be computed
from the available models by the following simple linear transformation:
P t Δ t
f
=( P t ) 1 P t Δ t
b
.
(10)
3.3
Layer Map Interpolation
The interpolation of the motion models is followed by estimation of the correspond-
ing layer support maps at time instants t
t . This is achieved essentially
by backward warping the extracted layers (both support maps and intensities) of
F t to the two previous time instants, and updating the overlapping and uncovered
regions so as to ensure a single layer assignment for each pixel of F t Δ t
1and t
Δ
and F t .
Fig. 4 provides an overview of the layer map interpolation process.
Depth ordering relations of the overlapping layers is extracted by computing a
visual similarity measure between each warped layer and the original frame F t 1
over the region of overlap. Each pixel of an overlapping region votes for the layer
that gives the minimum sum of absolute intensity differences. Visual similarity of
Fig. 4 Overview of the layer map interpolation process. Top row: warping layer maps at time
instant t (right) to the two previous time instances t 1(left)and t Δ t (middle). Bottom
row: updating the layer assignments on overlapping and uncovered regions of the warped
layers at t 1(left)and t Δ t (right). Bottom right: frame t = 337 of the original sequence
Flower Garden .
 
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