Game Development Reference
In-Depth Information
7. Click on the Browse button and navigate to the HelloWorld project, and select
the proj.android folder inside it and hit Next .
8. You should see the project compiling. The entire framework library will be com-
piled and so will the classes used in the base template.
9. Sadly, with Version 3.4 of the framework, we have an extra step here. It was gone
in Version 3.3, but now it's back. You must import the project's referenced
Cocos2d-x library into Eclipse's package explorer. Repeat step 8, but instead of
selecting the proj.android folder, select cocos2d/cocos/platform/
android/java , and hit Next .
10. This will select a library called libcocos2dx ; click on Finish .
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