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achieved by following the rules, is clear: to kill the mother-in-law without coming
in contact with the rest of the characters. The mechanics of the game are also pre-
sented by proposing a limit on the characters' lives and the antidotes to prevent
infection. Fantasy and imagination are present in the creative process (Vygotsky
1998 , p. 164).
8.4.3
Phase 3. Specifi c Roles in the Creative Process
As indicated, this phase of the workshops focuses on the organization of work and
the distribution of the roles that each of the members of the group will play in creat-
ing the game. Among them there will be collaborative processes. In these activities,
students are guided by the research team, more specifi cally by the computer special-
ists. They provide two clear strategies. The fi rst one relates to the distribution of
roles. The second will provide techniques for work organization.
8.4.3.1
Division of Labor
Looking at Fig. 8.3 , we can see that there is a very clear division of labor. If we
apply Vera John-Steiner's ( 2000 ) contributions, it could be defi ned as complemen-
tary collaboration. In this case, it is not necessary for all people to be involved in the
Fig. 8.3 The division of labor. Tasks assigned to each of the team members
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