Game Development Reference
In-Depth Information
Every time you create a new point, a new item is added to the list in the top left of the pre-
ceding graph. This list shows the exact x and y positions of the point added as well as the
speed multiplier. The speed multiplier allows you to make an object speed up or slow
down along a path.
At the bottom left of the graph, you can see extra options for your path. You can manually
type positions and click on the Add button to add a new section to the path. You can also
uncheck the Closed box to make the path an open shape instead of automatically looping
back to the first point.
If you want a smooth path, you can change the connection kind to Smooth curve instead
of the default, Straight lines . This will make the curve smooth along the corners.
Here is an example of a smooth path:
As you can see, the points are in the same position but the actual path is smooth and
curved instead of being jagged along each point.
If you want to display a certain room on the path properties window so that you can create
a path through certain objects, click on the blank window icon at the end of the main tool-
bar and then select the room you wish to display .
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