Game Development Reference
In-Depth Information
Creating a room
The final thing we need to do is create a game room. To do this, click on the blank window
button on the main toolbar
.
This will create and show a new room. Click anywhere on the gray area within the room to
place the object we have created. If there were more than one object, we could pick which
one to place before selecting it from the object options on the left of the room editor.
With an object in place, we are ready to test our game. Make sure your compile target is set
to
Windows
by looking at the
Target
option on the main toolbar. If it is set to something
else, change it to
Windows
by clicking on the dropdown list.
Click on the green play button on the main toolbar to test the game once this is done .
When we run the game, you should be able to move the object around the room using the
arrow keys.