Game Development Reference
In-Depth Information
Summary
In this chapter, you learned about objects in GameMaker. You learned how they are struc-
tured and how they work in regard to events. You also learned how to use drag and drop
options to make a simple game. We can now create objects, tell them what to do, and place
them in a room to create a game.
Next, we will begin looking at GameMaker Language.
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