Game Development Reference
In-Depth Information
Getting ready
To create a texture atlas, we should be aware of what sprites and textures are, most import-
antly how the sprite is created using textures. We will take the Animating your textures re-
cipe as a reference to start this. In this recipe, we will be learning how to create a texture at-
las for a collection of images that are coin images used for animation and the spaceship.
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