Game Development Reference
In-Depth Information
The Skiing project
Finally we come to our evolving Skiing! game, which now has a simple yet much
nicer looking user interface thanks to the GUI and Localise modules created for
the UI example. The following screenshot shows the new main menu screen:
Summary
In this chapter we've seen how we can add fonts of any style and size to our
projects using the IwGxFont API. We also learnt how to use the Marmalade
Studio Font Builder to convert TrueType fonts into bitmapped fonts that can
be loaded by IwGxFont.
We also discussed how to implement our own user interface library and how we
can localize our game by adding support for more than one language.
In the next chapter we'll be looking at how we can stop our games from being silent
affairs with the addition of sound effects and music. We'll also be taking a brief look
at how to add a video file playback.
 
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