Game Development Reference
In-Depth Information
Figure 2-3. Adding a repository
2.
In the first text field, enter the name of the repository; something like
“ADT repository� will do. The second text field specifies the URL
of the repository. For the ADT plug-in, this field should be
https://dl-ssl.google.com/android/eclipse/ . Note that this URL
might be different for newer versions, so check the ADT Plugin site for an
up-to-date link.
3.
Click OK, and you'll be brought back to the installation dialog, which
should now be fetching the list of available plug-ins in the repository.
Check the Developer Tools check box and click the Next button.
4.
Eclipse calculates all the necessary dependencies, and then presents
to you a new dialog that lists all the plug-ins and dependencies that are
going to be installed. Confirm by clicking the Next button.
5.
Another dialog pops up prompting you to accept the license for each
plug-in to be installed. You should, of course, accept those licenses and
then initiate the installation by clicking the Finish button.
Note During the installation, you will be asked to confirm the installation of unsigned software.
Don't worry, the plug-ins simply do not have a verified signature. Agree to the installation to
continue the process.
6.
Eclipse asks you whether it should restart to apply the changes. You can
opt for a full restart or for applying the changes without a restart. To play
it safe, choose Restart Now, which will restart Eclipse as expected.
After Eclipse restarts, you'll be presented with the same Eclipse window as before. The toolbar
features several new buttons specific to Android, which allow you to start the SDK and AVD
Managers directly from within Eclipse as well as create new Android projects. Figure 2-4 shows
the new toolbar buttons.
 
Search WWH ::




Custom Search