Graphics Reference
In-Depth Information
Most 3D programs offer a variety of Boolean operation tools. For the most part, all of these tools use a
base geometric element and then a driver element that is used to perform the Boolean operation. Some, such
as the Axis Drill in modo (Geometry Boolean Axis Drill), operate on a single axis. These tools affect
everything that lies in a direct orthographic projection and, as a result, work much like the Pathfinder tool in
Illustrator (see Figure 8-6 ). Another type of Boolean tool works on a surface level; the intersecting surfaces
add edges to the surface of the base mesh. This type of tool, such as the Solid Drill in modo (Geometry
Boolean Solid Drill), acts in three dimensions but is limited to the surfaces of the base mesh, treating it
like an eggshell, as shown in Figure 8-7 . Finally, the third type of Boolean works in three full dimensions,
like the Boolean tool in modo (Geometry Boolean Boolean). The result of operations done in three di-
mensions takes into account the full dimensionality of both the base and the driver meshes, creating a totally
new piece of geometry in the process, as shown in Figure 8-8 .
Now that the basic principles of Boolean modeling operations have been discussed, you will create a
simple floor plan by using simple cubes. For this example, you will create an apartment-style model. Start
with an appropriate-sized cube for the outer structure:
1. Enable the Cube tool (Geometry Primitive Tools Cube).
2. In the top view, draw out a cube that is centered around the origin.
3. Set the X Size to 10.5 m and the Z to 6.5 m.
Figure 8-6: The Axis Drill operation places edges on a base mesh by 2D orthographic projection.
Figure 8-7: The Solid Drill operation places edges on a base mesh based on the 3D intersection of the
surfaces.
 
 
 
 
 
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