Graphics Reference
In-Depth Information
64). This render represents a 50% increase in render time as opposed to the previous render, and the number
of rays could still be increased to achieve a result similar to that of the previous setting.
Figure 6-42:
A small amount of Refraction Roughness (10%) adds a slight fogged look to the material.
Figure 6-43:
Higher roughness values require more refraction rays and increase render time significantly.