Java Reference
In-Depth Information
The practical reality of color management is that the color you designate with sRGB will
not be available on all output devices. If you need more precise control of the color, you
can use ColorSpace and other classes in the java.awt.color package.
For most uses, the built-in use of sRGB to define colors should be sufficient.
Using Color Objects
Colors are represented by Color objects, which can be created with a constructor or by
using one of the standard colors available from the Color class.
You can call the Color constructor to create a color in two ways:
Use three integers that represent the sRGB value of the desired color.
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Use three floating-point numbers that represent the desired sRGB value.
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You can specify a color's sRGB value using either three int or three float values. The
following statements show examples of each:
Color c1 = new Color(0.807F, 1F, 0F);
Color c2 = new Color(255, 204, 102);
The c1 object describes a neon green color, and c2 is butterscotch.
It's easy to confuse floating-point literals such as 0F and 1F with
hexadecimal numbers, which were discussed on Day 2, “The ABCs
of Programming.” Colors are often expressed in hexadecimal, such
as when a background color is set for a web page using the HTML
BODY tag. The Java classes and methods you work with don't take
hexadecimal arguments, so when you see a literal such as 1F or
0F, you're dealing with floating-point numbers.
NOTE
Testing and Setting the Current Colors
The current color for drawing is designated by using the setColor() method of the
Graphics2D class. This method must be called on the Graphics2D object that represents
the area to which something is being drawn.
Several of the most common colors are available as class variables in the Color class.
These colors use the following Color variables (with sRGB values indicated within
parentheses):
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