Graphics Programs Reference
In-Depth Information
14. At this point, I notice the gesture of the clavicles seems off. With the Move brush, adjust the shape of
the clavicles so they sweep out with a more graceful line, as seen in Figure 8-73 .
Figure 8-73: Adjust the clavicles
More Facial Refinements
As I have been working on the body, it has become apparent the head is too short and too feline. At this point
I revisit the head to make some changes. Remember that sculpting and design is best approached holistically.
Always move around the sculpture and work from multiple angles and keep circulating among the different
parts of the figure. For this reason, we continue to develop at different stages and revisit areas to bring them
into the next stage of development. Always avoid working on one part of the figure for too long—it causes
the overall look of the character to become unbalanced, with one piece far further developed than the rest.
The steps below detail how I made the necessary changes to the head.
1. Using the Move brush, create the two crests on top of the head seen in Figure 8-74 . These will be the
points of origin for the horns later in this chapter.
Figure 8-74: With the Move brush, create the two crests seen here—this will be the point of insertion for
the horns
 
 
 
 
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