Graphics Programs Reference
In-Depth Information
5. Now we will rotate the elbow in a different manner. Click and drag from the shoulder to the elbow. For
the elbow, we will bend the arm using bone posing. This is a built in skinning algorithm in Transpose that
allows you to bend joints such as knees and elbows without causing the mesh to collapse. Hold Alt and
click drag in the circle at the elbow to bend the joint. Notice that one side of the joint stretches while the
other contracts. This prevents the mesh from collapsing and losing its volume ( Figure 4-8 ) .
Figure 4-8: Alt click in the elbow circle to bend the elbow using bone posing.
 
 
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