Game Development Reference
In-Depth Information
l None: No damage displayed.
l Floating Number: Display damage as a number.
l Message in Chat Area: Display the amount of damage in the chat
window.
Note
The Use Attack Script option uses the Attack.rsl script file.
Visual Section
The Visual section defines how certain visual aspects of the game are managed,
such as:
Show Nametags : Defines whether it will display the name of the user
'
s
n
characters.
l Always : Always show the nametags.
l Never : Never show the nametags.
l Only on selected actor : Show nametags only on the actor that is
currently selected.
n Valid View Modes : In many games you have different possible views,
such as first-party or third-party view. You can enable or disable the
views here.
l First Person Only : Only display first person view.
l Third Person Only : Only display third person view.
l Both : Display both first and third person views.
n Disable Actor -> Actor collisions : This will allow actors to walk through
other actors, by switching off their collisions.
n Use chat bubbles : Creates a chat bubble that contains the chat text
above the actor who is speaking.
l Never : No chat bubble is shown.
l As well as text : Show a chat bubble as well as text.
l Exclusively : Show only the chat bubble, and no text in the chat window.
n Chat bubble text colour: Change the chat bubble text color.
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