Game Development Reference
In-Depth Information
Multiplayer Game Example:
Jigsaw
In the previous chapter, we saw the implementation of a simple multiplayer game,
tic-tac-toe. In this chapter, we will see how we can implement a multiplayer jigsaw
game. Unlike tic-tac-toe, the jigsaw game is not implemented as turn-based and
players may join the game room after the game is well underway.
Here we will discuss the following:
• Graphics programming of the game
• Schema design
• Multiplayer synchronization
• Various game screen implementation
The following is a screenshot from the jigsaw game showing two player screens
side by side:
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