Game Development Reference
In-Depth Information
Can cancel building destruction?
Confirming destroys building?
Animation ok?
Audio ok?
Build new building of the same type.
Place it away from first building.
Alt+right-click makes peasant run to building site?
Select new building. Right-click on ground nearby to set rally point.
Flag appears?
Send unit in for training.
Exiting units walk to rally point?
Select building again. Alt+right-click to set new rally point farther away.
Flag appears?
Send unit in for training.
Exiting units run to rally point?
Select a peasant, then hover cursor over building.
“Train Geisha�? hotspot is entire building footprint?
Send unit into building.
Cancel button graphics ok?
Text ok?
Unit exits building when you click Cancel?
Resource cost recovered?
Have fire-damaging enemies attack building. (Serpent Raiders are good for this.)
Building burns?
Animation ok?
Audio ok?
Building is destroyed in stages?
Stage one graphics okay?
Audio ok?
Stage two graphics okay?
Audio ok?
Stage three graphics okay (if present)?
Audio ok?
Building leaves rubble when destroyed?
Rubble disappears after a while?
Build four of this building.
Send a peasant in to train in the first building; buy one each of
the building's three techniques in the other three buildings.
(Do this as close to simultaneously as you can.
Use the yinyang cheat to get enough yin or yang points.)
Peasant enters building?
Peasant progress meter ok?
Technique 1 progress meter ok?
Search WWH ::

Custom Search