Game Development Reference
In-Depth Information
Build four of this building.
Send a Second-level unit in to train in the first building; then buy one each of
the building's three techniques in the other three buildings.
(Do this as close to simultaneously as you can.
Use the yinyang cheat to get enough yin or yang points.)
Second-level unit enters building?
Second-level unit progress meter ok?
Technique 1 progress meter ok?
Technique 2 progress meter ok?
Technique 3 progress meter ok?
Third-level unit exits building?
Now, send a peasant into the first building, a first-level unit into the
second building, and a second-level unit into the third.
(Do this as close to simultaneously as you can.)
Peasant enters building?
Progress meter ok?
First-level unit enters building?
Progress meter ok?
Second-level unit enters building?
Progress meter ok?
New units exit buildings?
Select a Peasant. Choose Bathhouse.
Building cost ok?
Text ok?
Can't build if price not met?
Can't build if prerequisites not met?
Building footprint graphic ok?
Can't place building if footprint is red?
Can rotate building 360 degrees?
Right-click places building?
Building site appears in Peasant's LOS?
Peasant constructs building?
Construction animation ok?
Phase one graphic ok?
Phase two graphic ok?
Phase three graphic ok? (if present)
Completed building graphic ok?
“Building Finished�? audio ok?
Select building.
Toolbar graphics ok?
Text ok?
Can destroy building?
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