Game Development Reference
In-Depth Information
Exercises
1. What is Rule 1?
2. Give two or three examples where you could have applied this rule but did
not, and describe how results might have been different if you did apply it
in one of those situations.
3. What is Rule 2?
4. Give two or three examples where you could have applied this rule but did
not, and describe how results might have been different if you did apply it
in one of those situations.
5. Which of the following puts pressure on a game project?
a) New funding
b) Taking people away to have them work on another game
c) A requirement to add more levels to be comparable to a competitor's
recently announced title
d) b and c
6. EXTRA CREDIT: Name the two science fiction games that feature the
phrases “Don't Panic�? and “Trust No One.�?
 
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