Digital Sculpting with Mudbox

Sculpting a Likeness (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

In this topic, you will sculpt the portrait bust of a young girl named Amy. The focus of this tutorial is to sculpt the head and facial features such as the nose, mouth, eyes, and ears. For traditional sculptors who are transitioning to digital sculpting, comparisons between digital sculpting and traditional sculpting techniques will be […]

Getting Started (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

You will sculpt the Basic Head model that comes with Mudbox into a likeness of Amy. The Basic Head model is a great starting point because it is the correct scale for the Mudbox environment, and it is made up of quads (polygons with four sides) that are all about the same size, which is […]

Changing Proportions from Adult to Child (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

Amy’s features and proportions are very different from the features and proportions of the Basic Head model. This is because the Basic Head model has the proportions of an adult, and there are marked differences between the proportions of an adult and a child. The following are key things to know about the differences between […]

Refining the Shape of the Face (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

In this section, you will begin using the photograph reference to refine the overall shape of the face. You will rely on the photographs for the rest of the tutorial, so please make sure that you have downloaded all of them from www.digitialsculpting.net (Figure 3.14). There are eight photographs in total, including a front and […]

Sculpting the Nose (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

Now that you have camera bookmarks for several angles of the face and have sculpted the basic shape of Amy’s head, face, and neck, you can begin sculpting the facial features – the first one will be the nose. Create a new layer and name it as Nose, then press Shift + D to subdivide […]

Sculpting the Mouth (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

In this section, you will sculpt the mouth and continue to work on surrounding features like the chin and cheeks. Novice artists tend to draw or sculpt the mouth as if it were on a flat plane when, in fact, it is the 3D structure that is influenced by the contours of the jaws, face, […]

Sculpting the Eyes (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox) Part 1

In this section, you will sculpt the eyes and surrounding features. Sculpting eyes can feel intimidating and indeed they are one of the most challenging features to sculpt on the face. But, if you study the reference materials, learn the basics of eye anatomy (Figure 3.39), and continue to practice with Mudbox, you will do […]

Sculpting the Eyes (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox) Part 2

Refining the Eye At this point, the eye should look anatomically correct, be in proportion to the rest of the face, and resemble Amy’s eyes. However, don’t be alarmed if you have a bit of trouble seeing Amy in your model yet. The model does not have any eyelashes, eyebrows, or a hairline, and these […]

Sculpting the Ears (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

The correct placement of ears is very important because if they are misplaced, the proportions of the face will be thrown off. If you recall from earlier in this topic, in traditional sculpture, many facial measurements are taken from the ear. The ears act like landmarks from which the rest of the face can be […]

Adding Hair (Sculpting a Portrait Bust) (Digital Sculpting with Mudbox)

You can continue with the sculptural look by adding hair to Amy. Create a layer named Hair at a subdivision level of 1. At this level, you can add mass to the skull and neck area using the Foam tool. This mass should resemble the mass of hair. Pay close attention to how the hair […]