Game Studio 4.0 has everything you need to make great and compelling games for Windows Phone 7, Xbox 360, and Windows.The Game Studio 4.0 release is broken into two different profiles: One is called Reach, which encompasses features that exist on all platforms, and the other is called HiDef, which includes extra features that exist only on Xbox 360 and Windows (depending on the graphics card). Each of these areas is discussed in depth later in the topic.Table 1 shows the major namespaces and feature areas contained in the framework.
Table 1 Namespaces included in XNA Game Studio 4.0
Namespace |
Features |
Microsoft.Xna.Framework |
General framework features, math, and game objects |
Microsoft.Xna.Framework.Graphics |
All graphics features, including 2D and 3D |
Microsoft.Xna.Framework.Audio |
All audio features |
Microsoft.Xna.Framework.Input |
All input features, including game pads, keyboard, and mouse |
Microsoft.Xna.Framework.GamerServices |
Functionality for accessing portions of the Xbox LIVE services |
Microsoft.Xna.Framework.Media |
Media features for pictures, music, and so on |
Microsoft.Xna.Framework.Content |
Content pipeline features |
Microsoft.Xna.Framework.Net |
All synchronous networking features |
Microsoft.Xna.Framework.Storage |
Storage features for HiDef |