Keep It Fun (IPhone Application Development)

When I started programming the iPhone, it was the most fun I’d had in years. Keep things in perspective: Except for a few tedious tasks (such as provisioning and getting your application into the Apple Store), lo, I prophesy: Developing iPhone apps will be fun for you, too. So don’t take it too seriously.
Especially remember the fun part at 4 a.m., when you’ve spent the last five hours looking for a bug. Here’s a handy way to do that: My editor here at Wiley told me he knows of someone who downloaded an iPhone app with little buttons placed on-screen like the holes on an ocarina; the idea is to blow into the iPhone and play it that way. She’s organizing an iPhone virtual-ocarina quartet. Imagine them playing “Wild Thing” — that’ll keep things in perspective.

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