Using Prolog for Developing Real World Artificial Intelligence Applications (information science)

INTRODUCTION

Artificial Intelligence Applications are becoming crucial for enterprises that want to be successful by having the advantage of using high information technology. The development of such applications is assisted by the use of high level computer programming languages that are closer to the programmer than to the computer. Such a programming language is Prolog.

Prolog is a logic programming language (Clocksin & Mellish 2003) that was invented by Alain Colmerauer and Phillipe Roussel at the University of Aix-Marseille in 1971. The name Prolog comes from programmation en logique (i.e., “programming in logic” in French). Together with LISP, they are the most popular Artificial Intelligence programming languages. Prolog was generated by an attempt to develop a programming language that extensively uses expressions of logic instead of developing a program by providing a specific sequence of instructions to the computer. Theoretically, it is based on a subset of first-order predicate calculus that allows only Horn clauses (Bratko, 2000). The control of the program execution is based on Prolog’s built-in search mechanism that in fact is an application of theorem proving by first-order resolution.

BACKGROUND

Prolog has a clear contribution in solving a series of Artificial Intelligence (AI) problems (Sterling & Shapiro, 1986). There are many features that make Prolog suitable as a programming language for developing AI applications (Luger, 2002). Some of them are:


• Declarative nature: Programming in Logic using Prolog, remove the imperative (serial order) nature of other languages and allow programmer to solve a problem by describing the problem itself rather than defining a solution. The programmer writes programs by declaring the facts and the rules that apply to the problem in hand and then makes queries in order for Prolog to return valid solutions. This high level of abstraction makes Prolog suitable for AI applications where the programmers should give emphasis on the problem itself rather than on the computer idiosyncratic commands that they should impose to the computer system. Prolog’s built-in search mechanism takes the control of the program execution, leaving the programmer to concentrate on the problem itself.

• Backtracking: Even when a search path ends at a dead end, the backtracking mechanism of Prolog retreats back down the search path to try another path. This feature makes Prolog exceptionally suitable for a number of search problems that AI faces. It also provides the additional advantage of finding more than one solution of the problem, in the case that backtracking is forced, after finding a first solution. Because a great number of AI problems can be represented as a problem of finding the right path in the search space, the built-in depth first mechanism of Prolog, accompanied with backtracking, make Prolog suitable for such applications.

• Don’t care and don’t know nondeterminism: In the execution of a Prolog program, the nondeterminism feature is really apparent. Although the rule that will execute is the first one that matches the goal, we can ask for more than one solution. Using the backtracking mechanism, alternative rules will apply and other valid solutions will be found. This introduces: a) “don’t know nondeterminism” implying that all possible ways to find the solutions will be followed because the execution does not know how to find the solution, or b) “don’t care nondeterminism” meaning that we just need one solution and we do not care which solution is that among the many that exist. Both of these types of nondeterminsm are considered useful in AI applications, especially for those dealing with logic.

• Recursion, instead of Iteration: Because iteration constructs are not provided in Prolog, recursion should be used instead. The simplicity of solving problems recursively makes Prolog programs smaller and understandable even when coping with large, real life AI problems. Additionally, many AI problems are recursive in nature, increasing the suitability of Prolog.

• List handling mechanism: The data structure of List is very important for handling AI problems (e.g., LISP which is also used for solving AI problems, stands for ” LISt Processing”). Lists are built-in in Prolog while in most other languages they are not, making faster and easier the writing of Prolog programs that require list handling. List’s recursive nature allows the extensive use of recursion in problem solving, providing an additional advantage for solving AI problems with Prolog.

• Pattern matching and unification: The use of unification to find the most general common instance of two formulas or patterns makes pattern matching a build-in feature of Prolog. This intelligent feature can assist AI problem solving where in many cases the decisions that are made are based on situation matching. This Prolog ability can be found really helpful in specific areas of AI, such as natural language processing, computer vision and intelligent database search.

PROLOG AND ARTIFICIAL INTELLIGENCE APPLICATIONS

The features described above make Prolog suitable for developing applications that solve AI Problems. Such an area is that of Decision Support Systems. Rules that support decisions can be expressed as Prolog rules, declaratively in pure logic, making development and maintenance of these systems mush easier. An example of a successful decision support system is the “Options Trading Analysis System” (OTAS, Lassez, McAloon, & Yap, 1987), used for the analysis of stock options and investment strategies. OTAS automatically generates and analyzes investment strategies based on standard vertical option combinations. Its main elements are: a portfolio maintenance module that creates and updates portfolios and provides expert recommendations, a numeric database containing stock market data, a symbolic database containing rules describing standard options combinations and a linear algebra module for the analysis of options combinations.

Except from financial decisions, medical decisions can be supported by similar systems written in Prolog. The OSM medical decision support system for general practitioners (Fox, Glowinski, Gordon, Hajnal, & O’Neill, 1990) is such an example. OSM supports a number of knowledge and information retrieval functions, providing the user with rapid access to textual information from text sources, knowledge bases or patient database. The system incorporates a version of the Oxford Text topic of Medicine, a 300-author general medical reference work, and uses its indexes to retrieve text.

Decision support systems can also take the form of a computer based advisor. For example, the RoadWeather Pro (Reiter, 1991) is used as an Expert Weather Advisor written in Prolog that permits mouse point-and-click manipulation of weather “objects,” thereby allowing forecast upgrades based upon recent observational data received from sensors or human observers. This decision support system estimates weather-related effects on highway maintenance operations, as well as on airports, transportation, recreational activities, agribusiness and so forth. Its purpose is to be used as a user-interactive 24-hour weather prediction system for snow and ice control.

Another major AI area that Prolog contributes is that of Natural Language Processing. Pattern matching capabilities and the declarative nature of grammar definitions, make Prolog a handy and powerful tool for processing natural language. For example, CAT2 (Sharp, 1991) is a unification-based natural language processing system, designed for analysis, generation and translation of natural language sentences. CAT2 is used for multilingual machine translation and for automatic translation of informative texts although the emphasis has been on European Commission texts, as well as general purpose texts. It embodies a particular formalism for natural language processing, as well as a grammar development environment. Grammars have been written for English, German, French, Spanish, with experimental versions for Russian, Greek, and Japanese.

The Logic-based Machine Translation system, LMT (McCord, 1982, 1986) is another such application. This is a machine translation system for translating English to German. The system is based on a grammatical formalism called Modular Grammars based on slot filling techniques, which includes some automatic semantic translation and handling of metagrammatical rules. The principle aim of the system is to translate computer manuals from English into German.

Among the various AI applications using Prolog, many Knowledge-based Systems can be found. This is because, in most of the cases, knowledge in such systems is expressed in the form of rules. These rules can be easily expressed in Prolog syntax. After that, by using unification and Prolog search mechanism, inference can be done. AGATHA Electronic Diagnosis Knowledge Based System (Allred, Lichten-stein, Preist, Bennett, & Gupta, 1991) is such a system. Its aim is to test and diagnose complex printed circuit boards. Agatha uses a suite of smaller subsystems, each one of them customized to diagnose a particular kind of test, something that is necessary due to the diversity and complexity of the various tests. Agatha could reason about the test results as well as suggest further tests to run.

Moreover, Gunga Clerk (Woodin, 1989) is an example of a Legal Knowledge-based System written in Prolog. This system is a substantive legal knowledge-based advisory system in New York State Criminal Law, advising on sentencing, pleas, lesser included offences and elements. Gunga Clerk is designed to accept key facts of a criminal case and provide guidance to attorneys and judges as to statutory rules affecting sentence parameters, regulation of plea bargaining, identification of lesser included offences, and offences chargeable based on designated conduct. Explanations include citations to legal authority and display of chains of legal inferences.

Another example of a Knowledge-based System written in Prolog is the ISCN Expert (Cooper & Friedman, 1990). This Health Knowledge-based System is able to interpret chromosomal abnormalities and allows geneticists to better reference and interpret chromosomal abnormalities such as those which result in Down Syndrome, mental retardation or physical disabilities. It interprets the International Human Cytogenetic Nomenclature, which is the standard notation used to represent human chromosomal abnormalities. These notations, each representing a person’s genetic layout, are maintained in a computerized registry for reference and comparison against each other.

Prolog can also contribute to the area of Intelligent Search in Large Databases. This is because the only way to run a Prolog program is by making a query. This built-in feature can be used in order to make complex and efficient queries in large databases. An example of a database system coping with Prolog is ADAM (Gray, Kulkarni, & Paton, 1992; Paton & Diaz, 1991). ADAM is a general purpose object-oriented database, with emphasis on extensibility with new modeling constructs by using metaclasses. It adds the ability to structure Prolog programs and data using the object-oriented paradigm.

It is a fact that every AI problem that can be represented using graphs can be handled by Prolog search and backtracking mechanism. Having such an advantage, various Prolog systems have been developed to solve Graph Theory Problems. Conceptual Graph Tools (CGT, Wermelinger & Lopes, 1991), for example, is a Prolog-based knowledge representation system that has a partial implementation of Sowa’s Conceptual Structures. As Sowa (1984) states, Conceptual Structures “are a system of logic with a graph based formalism that aims for a very wide expressive power. Its primary purpose is to serve as an intermediate language between natural language and other formalisms including database query languages [...] and predicate calculus.” CGT includes predicates to implement the most important operations on conceptual graphs, like the canonical formation rules and the propositional inference rules. CGT reads and writes conceptual graphs using their linear notation. It also provides facilities to manipulate graph databases.

Another AI area where Prolog is used is that of Scheduling and Planning. The “Generate & Test” technique and the pattern matching mechanism of Prolog, make the test of candidate generated solutions a much simpler task. CAS/FPS, Computer-aided Synthesis of Flexible Production Scheduling (Csukas, Kozar, & Arva, 1989), for example, is a Prolog-based system that is used for the Production Planning and Scheduling of Multiproduct (Batch) Plants. Using multicriteria design, the system provides a computer-aided synthesis of the production plans and schedules from the possible building elements. In Prolog represented structural models, the various solutions are synthesized from the “free” active and passive elements of the structural model.

The OMAR, Operative Management of Aircraft Routing system (Torquati, Paltrinieri, & Momigliano, 1990) is also written in Prolog. It is an interactive Aircraft Scheduling system designed for the predictive scheduling of the Alitalia Fleet. The salving strategy that it uses combines network consistency and tree search techniques.

The unification and pattern matching mechanism of Prolog can also be found useful for AI problems of Computer Vision. Such a system written in Prolog is GEONS (Fairwood, 1991). The purpose of this system is to recognize the class of a 3-D volumetric primitive object in an image description which consists of curve properties and relations. The two-dimensional images of 3-D volumetric primitives are “input” in the form of facts about curves, lines and their properties and relationships (e.g., curved/straight, connectivity). This program models, in a qualitative way, (a) the 3-D objects, (b) the model-scene projection relationships, and (c) the image structure. These declarative models constitute a “parser” for the input curve data which is analyzed by the program to recognise the appropriate category of geometric primitive.

Prolog can also be useful for developing AI applications of Game Playing. The search space generated by games can be searched by Prolog’s search mechanism, augmented by the backtracking feature. An example of such a Prolog system is the PYTHON (Sterling & Nygate, 1990). This intelligent system is used for recognizing and performing squeeze plays, an advanced strategy in the game of bridge. It performs, in its limited domain, at a truly expert standard, comparable to players of national ranking. PYTHON’s core recognizes when a simple squeeze exists according to well-established theory. The core was extended to handle more complicated squeezes, also described by theory, making PYTHON’s performance truly expert. Furthermore, methods were added for recognizing and executing squeezes not covered by existing theory by analogy with the other methods.

It should be also mentioned that Prolog’s inference mechanism is suitable for developing applications coping with Reasoning, especially qualitative reasoning. GARP-General Architecture for Reasoning about Physics (Bredeweg, 1989), for example, is an integrated approach to qualitative prediction of behaviour. Given the description of a system (usually a physical system) GARP predicts the states of behaviour that the system will go through, in qualitative terms.

FUTURE TRENDS

Prolog is a successful logic programming language for developing AI applications. This will not change in the following years, especially with the integration of Prolog with Internet applications and other computer languages such as Java. For example, the JIProlog (Java Internet Prolog, Chirico 2006), a Java platform Prolog interpreter which integrates Prolog and Java languages can add much of the functionality of Java to Prolog making Prolog programs easily delivered through Internet, all over the world. Furthermore, Prolog is a high level computer language that is closer to human than the computer machine. This type of languages is more probable to be used in the future because of the computer science trend of making computers friendlier to the users.

CONCLUSION

The logic programming features of Prolog make it suitable for developing programs coping with a wide variety of AI problems. The declarative nature of Prolog, accompanied by aspects such as backtracking, unification and pattern matching, recursion, the list handling mechanism and the built-in inference mechanism, provides the programmer with important and useful tools in order to confront AI problems.

The use of Prolog in the Internet and its integration with languages such as Java is a new and promising challenge for Prolog programmers that will give Prolog new potentials.

KEY TERMS

Declarative Programming: Programming in the form of passive data structures such as facts and rules which can afterwards be used by active inference mechanisms. On declarative programming, the programmer states what is to be computed, and not how this is to be computed.

Backtracking: Backtracking occurs when in a search tree, the end of a search path is reached without a solution being found, and then the algorithm retreats back to a different path.

Don’t Care Nondetermination: Solving a problem having in mind that just any one solution is enough. We do not care if there are other solutions or which one of the solutions we find.

Don’t Know Nondetermination: Solving a problem having in mind that the execution of the program does not know how to find the solution, so all possible ways to find the solutions can be followed.

Generate and Test: A trial and error method of problem solving where a possible solution is generated and tested to check if it is successful. If it is not successful, then another possible solution is generated and tested and this goes on until a satisfactory solution is found. The solution found may not be optimal and not all possible scenarios are tested.

Iteration: The repeated execution of the same process a given number of times or until a specified result is obtained.

Recursion: The definition of a program in terms of itself.

This gives the program the ability to call itself.

Unification: The process of finding the most general common instance of two expressions. This is the pattern matching technique used by Prolog computer language to match goals and subgoals in a program.

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