Well, any image file you can create — through painting, scanning, photography, or image creation programs such as Adobe Photoshop — can be used as a texture map on your shader (see Figures 3.60). Figure 3.60: Texturing an object By clicking the checker icon next to the Color attribute of a material you will bring […]
Realistic shadows can really improve the quality of your scenes. It can be jarring to VV look at an otherwise realistically lit scene that lacks the proper shadows. Depending on the light source that casts them, realistic shadows can be either hard or soft at their edges, uniform or gradual in their darkness, and even […]