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2.
Write a graphical Hangman game program. The program should draw the stick-man step by step, drawing a new part
each time the user guesses a wrong letter. Display the letters that have and have not yet been guessed. Pick the game
word that the user is trying to guess from a list you create yourself. Your GUI might look like the following:
3.
Write a program that draws a graphical maze and an inheritance hierarchy of rats that escape the maze in different
ways. (For example, your program might include a
RandomRat
that moves in a random direction, a
JumpingRat
that moves straight but can jump over walls, or a
WallHuggerRat
that sticks close to the wall on its right until it
finds the exit.) Consider adding to the maze a cat that can eat any rat it touches. Your maze might look something
like this:
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